# Modules

Different ways to use the hero developed

# Arena

<span style="white-space: pre-wrap;">The arena can be pvp or pvpve depending on rules you wish to follow. </span>

In general it will be pvp with small squads 3 characters, if wanting to run one you can set goals and add NPC enemies.

The crowd can be used and roll a d6 every turn to determine what they do. Such as blood thirst.

  
Every few rounds of battle roll a d6 for a modifier traps etc.

- Players start on opposite sides of the arena, base level traps are placed as well as a rolled for creature
- Players gain the kick special ability
    - Kick pushes a player back 5 feet(1block) + 5 ft for every 2 points over the defenders defense
    - Kick is your attack and works the same way as a regular attack , effects from a weapon can not be use
    - Defender can choose to use dexterity or strength for defense here.
- Every 3 rounds:
    - The crowd reacts causing an effect
    - A d6 summoning of monsters
    - at 6th turn summoning effects happen twice, then three times
- Points are scored based on this:
    - Regular Monster 1
    - Elite 3
    - player 3
- If a player dies they respawn at the original area

# Kings tournament

A series of minigames, jousting, etc. More to come