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Level Mapping for collision
Levels can be mapped 2 ways ive found, you can use shapes or free drawing. CollisionPolygon2D -> This works great for drawing over a prerendered background like what im doing with Haime. CollisionShape2D -> This lets me draw full shapes like squares to block...
Current plan 10/14 creation date
I have this in my notebook on my brainstorm area. First im not gonna have people picking arms legs etc thats stupidThey can pick and pay to be of a race this will be expensive and include skills, should they choosePossibly force a race but i like the idea of ...
Zombie Module Update 10/27
On this a few notes: Definetly need to use the standard LRL combat rule, that is you roll defense and anything bypassing it is damage.Given this rule zombies need more healthI think movement and such is fineHow to get skills and shit setup is good